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Item details - 150mm Light AutoCannon II
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150mm Light AutoCannon II
150mm Light AutoCannon II A simple but effective close combat autocannon.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.
Cargo capacity 0.4 m3
Mass 500 kg
Volume 5 m3
Baseprice 74,212 ISK
activation cost 0 GJ
Structure Hitpoints 40 HP
powergrid usage 2 MW
slots occupied 1
CPU usage 6 tf
Rate of fire 3375 s
Optimal Range 1080 m
Charges Per Cycle 1
accuracyBonus 0
Damage Modifier 2.97 x
Charge size 1 1=small 2=medium 3=l
Accuracy falloff 4400 m
Trackingspeed / Accuracy 0.362 rad/sec
Primary Skill required Small Projectile Turret
Secondary Skill required Gunnery
Tertiary Skill required Small Autocannon Specialization
requiredSkill1Level 4
requiredSkill2Level 2
requiredSkill3Level 1
Tech Level 2 Level
Used with (chargegroup) Ammo
Used with (chargegroup) Advanced Autocannon Ammo
Signature Resolution 40 m
Meta Level 5 Level
republicFleetBonusMultiplier 0
heatDissipationRateModifier 0.02
Overload damage bonus 15 %
Heat Damage 0.8 HP
Required Thermodynamics Level 1 Level
Color Scheme 11343

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